丰富 发表于 2025-3-30 10:57:30
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Non-rigid Object Segmentation Using Robust Active Shape Models,eir performance degrades if the object of interest is surrounded by a cluttered background, and the features extracted from the image contain outliers. Under these assumptions, most deformable models fail since they are attracted towards the outliers, leading to poor shape estimates. This paper propchassis 发表于 2025-3-30 17:37:23
Rigging and Data Capture for the Facial Animation of Virtual Actors,acial rigging system capable of simulating facial muscle activity in a realistic way. A distance-based methodology is outlined in which curves are calculated that define animation by the rig controllers, using data from Saragih’s Face Tracker. The method’s performance is tested by reproducing expresacquisition 发表于 2025-3-30 23:11:33
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Supporting Annotation of Anatomical Landmarks Using Automatic Scale Selection,ntribution of the paper is twofold. First, different tracking methods are evaluated in terms of their properties to follow anatomical structures on a moving person. Second, in order to determine the spatial extents of anatomical landmarks some simple but effective scale selection methods are propose轻信 发表于 2025-3-31 05:29:00
Real-Time Hand-Painted Graphics for Mobile Games,..We believe our system is effective in terms of ease-of-use, performs better on mobile hardware than traditional techniques and offers a new fresh perspective on stylised animation in mobile games.FAST 发表于 2025-3-31 10:44:44
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978-3-319-08848-8Springer International Publishing Switzerland 2014