inhibit 发表于 2025-3-28 16:17:46
Critical Ambience, engaged practices in emergent forms of ‘extended reality’ media. Moreover, we want to argue that practices of critical ambience can speak back to some of the current problems posed by the totalizing discursive framings of ‘immersion’.遣返回国 发表于 2025-3-28 21:38:36
,Where I’m Coming from: Studying the Novelty of Immersive Algorithms,s of ambient literature. This ethnomethodologically derived approach is used to examine three works of ambient literature, building out a theoretical account of readers’ interactions with the works. From this, a picture of the algorithmic and immersive nature of these works is developed.initiate 发表于 2025-3-28 23:53:50
An Aesthetics of Ambient Literature; Experience, Narrative, Design,f participant interaction, the narrative structure and the function of an experiential story world. The chapter applies four tenets of aesthetic experience—structure, rhythm and dynamism, participation and balance and unity—to works that fall within the frame of ambient literature, including ..领带 发表于 2025-3-29 05:22:46
http://reply.papertrans.cn/16/1544/154376/154376_44.pngarbovirus 发表于 2025-3-29 10:21:08
The Politics of Ambient Literature,eard and what is expected from participants, writers and readers of ambient literature have to face up to its responsibilities, including the potential that it has to lead in developing best practice.opinionated 发表于 2025-3-29 11:24:33
he cinema they take place in the everyday shared world. The book explores the potentiality of a new literary form produced by the exchange between location-aware cultural objects, writers and readers. This book978-3-030-41458-0978-3-030-41456-6油毡 发表于 2025-3-29 18:14:40
http://reply.papertrans.cn/16/1544/154376/154376_47.pngCoeval 发表于 2025-3-29 20:52:16
Introduction,artphones and tablets can offer distinctive new forms of reading, listening and looking. It shows how literary techniques using memory, history, place-based writing, hallucination, and performance can be combined with app design, user experience and interaction design, software, networked content ma