阴谋 发表于 2025-3-23 12:44:46

https://doi.org/10.1007/3-540-51394-9Clipping; Geometrische Algorithmen; Occam; Polygon-Anordnung; Shading; Transputer; processor; rendering

领导权 发表于 2025-3-23 14:47:17

978-3-540-51394-0Springer-Verlag Berlin Heidelberg 1989

Barrister 发表于 2025-3-23 19:54:23

Lecture Notes in Computer Sciencehttp://image.papertrans.cn/a/image/153230.jpg

肥料 发表于 2025-3-24 02:12:44

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cavity 发表于 2025-3-24 02:37:39

https://doi.org/10.1007/978-3-642-91553-6ng arbitrary polygons, the case of convex polygons being particularly simple. It uses precomputed surface patches which represent the intersection of a window with a particular halfplane or equivalently the sign plane of the planar integer that contains the evaluation of a linear function within a w

GNAW 发表于 2025-3-24 08:45:53

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祖传财产 发表于 2025-3-24 13:32:48

6 Control parallel versus data parallel polygon clipping,gorithmic complexity and processor utilisation) and the optimal algorithms for each task and parallel processor are rarely known. Comparisons are further complicated by differences in the size, vintage and cost of the relevant machines.

Endemic 发表于 2025-3-24 18:14:37

0302-9743 ssors; the aim is to provide a speed-up over sequential implementations of the graphics operations concerned, and the resulting software can be viewed as a subset of the application suites of the relevant parallel machines. A literature review and a brief description of the architectures considered

无王时期, 发表于 2025-3-24 22:48:37

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Intuitive 发表于 2025-3-25 01:04:18

3 A parallel incremental rendering method,ose. Our algorithms map very naturally onto the processor array because they are based on the window which is the processor array‘s primitive graphical object. The evaluation method can be extended to non-linear functions at a cost which is dependent on the order of the function.
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查看完整版本: Titlebook: Algorithms for Parallel Polygon Rendering; T. Theoharis Book 1989 Springer-Verlag Berlin Heidelberg 1989 Clipping.Geometrische Algorithmen