不易燃 发表于 2025-3-28 18:40:25

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流眼泪 发表于 2025-3-28 19:31:59

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庇护 发表于 2025-3-28 23:28:17

Advances in Multimedia Information Processing - PCM 20045th Pacific Rim Conf

compel 发表于 2025-3-29 05:16:32

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STYX 发表于 2025-3-29 08:18:15

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土坯 发表于 2025-3-29 12:58:19

Eczema, Dermatitis and Prurigo,a art from both side. Auther is an artist had been working as a pioneer in this area from computer graphics in early eighties until interactive media art. The project “field-works@Alsace” is a truly successful example in a context of “Interactive Cinema.” Especially with the CAVE environment, its 3

去世 发表于 2025-3-29 16:58:44

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Hectic 发表于 2025-3-29 23:14:53

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轻浮思想 发表于 2025-3-30 00:04:24

Accidental, Suicidal or Homicidal Injury“Tangible Playroom”. It was designed as a computer entertainment system for children. It provides virtual reality entertainment with a room-scale force-feedback display, an immersive floor image, and real-time physics simulator. Children can play using their whole bodies to interact with a virtual w

Perineum 发表于 2025-3-30 05:44:57

https://doi.org/10.1007/978-1-349-16373-1d telepresence systems using omni-directional images which enable the user to look around a virtualized dynamic real scene. The system gives the feeling of high presence to the user. However, conventional systems are not networked but are implemented as stand-alone systems that use immersive display
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查看完整版本: Titlebook: Advances in Multimedia Information Processing - PCM 2004; 5th Pacific Rim Conf Kiyoharu Aizawa,Yuichi Nakamura,Shin’ichi Satoh Conference p