CLAST 发表于 2025-3-21 16:42:32
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https://doi.org/10.1007/978-1-4842-2105-1LEGO; design patterns; robot; robotics; MINDSTORMS; EV3; FLL; FIRST LEGO League; Collision detectionFretful 发表于 2025-3-22 05:57:14
Chassis Design,ll best meet your goal of a winning robot. No single design will ensure a winner. The goal is a robot that can deliver consistent results over and over again. And it must be able to perform with the same consistency in different environments. The first part of meeting that goal is to start with a sturdy and effective chassis.集聚成团 发表于 2025-3-22 11:29:58
Consistent Turning,fast. If something gets in your way, turn.” Well, that advice can apply to robots too. We want our robots to go toward the mission, and if an obstacle gets in the way, we’re going to need to turn the robot. The trick is turning in a consistent manner that allows the robot to end up where we expect it to.SENT 发表于 2025-3-22 14:55:42
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Passive Attachments,to its desired location. You will do this with particular attachments that will be mounted to the robot chassis and designed to help the robot carry out particular missions. A winning robot not only navigates the game field effectively but it also must be able to complete the game missions.机制 发表于 2025-3-23 06:09:38
Design Considerations,Where do you start when building a LEGO robot? I know the first thing everyone wants to do is get out the LEGO parts and start snapping them together. That is one of the great things about building with LEGO elements; it’s a very free-form experience. You can sit down with a pile of bricks and just start snapping parts together.