折磨 发表于 2025-3-23 12:21:20
The World of 3D GraphicsThree-dimensional graphics have completely revolutionized computer games over the last decade. For some time before this, it was obvious that 3D games were going to be big, with games such as DOOM creating moving images the likes of which had never been seen before.AVOID 发表于 2025-3-23 14:17:43
Further 3D Features and TechniquesIn this chapter, you will extend your knowledge of XNA and take the features and capabilities of your code up to the next level. When you finish working through this chapter, you will be able to import 3D models from an external modeling application and use a number of additional XNA features to add life to your games.Morphine 发表于 2025-3-23 21:19:18
The Application Life CycleThis chapter deals with an area that you will almost certainly want to factor into your game in order for it to work as your users will expect. It covers what happens when your game loses focus on the device.oncologist 发表于 2025-3-24 01:45:19
Getting Started with SilverlightFor the next few chapters, we will explore the options for creating games using Windows Phone 7’s other technology: Silverlight.魅力 发表于 2025-3-24 03:54:07
Gaming with SilverlightNow that we know our way around Silverlight, it’s time to start using it to create some games. In this chapter, we will look at the options for gaming and will develop some of the environment that we need for games.nephritis 发表于 2025-3-24 07:07:42
Enhancing Your Silverlight GamesWith some experience and practice with getting games written in Silverlight, there will be various features that you might want to add to provide additional functionality and polish. We will examine some of these features in this chapter.边缘 发表于 2025-3-24 13:51:06
Adam DawesLearn to develop fun and sophisticated games for the Windows Phone 7 platform using C# and Visual Studio 2010.不足的东西 发表于 2025-3-24 17:55:17
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